Catchup is a mini game, where a tomato sets out to cross a busy road to meet one of his kind waiting on the other side. Your goal is to help the tomato navigate across lanes teeming with moving vehicles without getting hit!
A quick one-tap flight where every journey builds its own reward!
Wingz is a fast and playful mini-game developed for those who love an instant result with a twist. Place your bet, take off, and let the game plot a random flight path packed with bonuses, multipliers and dividers — the aim is to land a winning route that stacks up into the biggest possible multiplier.
HAVE A LUCKY TRY!
Place your bet and launch a single flight — no extra choices needed.
Each round secretly draws whether the flight is a win or not.
The game then builds a random flight path made of several items in sequence.
Every path starts at a multiplier of 1, then each item changes it:
an Odd item adds its value to the multiplier,
a Multiplier item multiplies the running total,
a Divide item divides the running total.
The longer, luckier paths can chain multipliers together for a much bigger reward.
On a winning flight, your multiplier is the final value after all path items are applied.
If the resulting multiplier is below 0.01, the round counts as no win.
Your winning amount = bet amount × multiplier.
Malfunction Voids All Pays and Play.
Payout Table
Place your bet and launch a single flight, with no other choices to make. The game draws a random path made of items, and each item in turn changes your multiplier. Your win is the bet multiplied by the value the path ends on.
What each item does
Item
Effect on your multiplier
Values
Odd
Adds its value to your running multiplier
+1, +2, +5, +10
Multiplier
Multiplies your running total
x2, x3, x4, x5
Divide
Halves your running total
/2
How the multiplier is built
Every path starts at a multiplier of 1, and the items are applied one after another in the order the flight meets them. Because they are applied in order, the sequence matters: +10 then x2 gives 22, while x2 then +10 gives 12.
Divide items are the most common, so most flights are pulled back down as they go. The routes that chain several Multiplier items together while dodging the Divides are the ones that reach the biggest rewards.
Your final multiplier is the value once the whole path has been applied. If it ends below 0.01 the round counts as no win. Your win is bet amount multiplied by that final multiplier. The speed control changes only how quickly the flight is drawn; it has no effect on the multiplier or your chances.
Limits
Currency
Min Bet
Max Bet
Max Profit
Interruptions Policy
Round results are determined and stored on the game server, so a lost connection cannot change them. An unfinished round is restored when you reopen the game; if it is not resumed within 12 hours it is cancelled and your stake is returned in full. Completed rounds are credited automatically. Live and scheduled draws are settled on the actual result whether or not you are connected.
RTP (Return to Player) offered:
Paytable
Place your bet and launch a single flight, with no other choices to make. The game draws a random path made of items, and each item in turn changes your multiplier. Your win is the bet multiplied by the value the path ends on.
What each item does
Item
Effect on your multiplier
Values
Odd
Adds its value to your running multiplier
+1, +2, +5, +10
Multiplier
Multiplies your running total
x2, x3, x4, x5
Divide
Halves your running total
/2
How the multiplier is built
Every path starts at a multiplier of 1, and the items are applied one after another in the order the flight meets them. Because they are applied in order, the sequence matters: +10 then x2 gives 22, while x2 then +10 gives 12.
Divide items are the most common, so most flights are pulled back down as they go. The routes that chain several Multiplier items together while dodging the Divides are the ones that reach the biggest rewards.
Your final multiplier is the value once the whole path has been applied. If it ends below 0.01 the round counts as no win. Your win is bet amount multiplied by that final multiplier. The speed control changes only how quickly the flight is drawn; it has no effect on the multiplier or your chances.