A quick game of nerve in a yard of 25 boxes where you set the danger yourself!
Chicken is a fast and playful mini-game developed for those who love an instant result with a twist. Choose how many bones are hidden among the corn, then open the boxes one by one — the aim is to cash out before you turn over a bone.
HAVE A LUCKY PECK!
Place your bet and choose how many bones to hide: 1 to 24 of the 25 boxes. They are placed at random on the game server and never move.
Open the boxes one at a time. Every box of corn raises your multiplier, and the next multiplier is always shown before you tap.
The more bones you hide, the faster the multiplier climbs and the smaller the chance of finding corn.
Open a bone and the round ends immediately with no win.
Cash out whenever you like and take the multiplier you have built up; cash out before your first box of corn and the round is cancelled with your stake returned in full.
Collect all the corn and the round is closed automatically at the top multiplier for your bone count.
Your winning amount = bet amount × multiplier.
Malfunction Voids All Pays and Play.
Payout Table
There are 25 boxes in the yard. You choose how many bones are hidden among them, then open the boxes one at a time. Every box you open without hitting a bone raises your multiplier, and you can cash out at any point. Open a bone and the round ends with no win.
Multipliers by bones and boxes opened
Bones
All boxes
Columns show the multiplier after that many safe boxes have been opened.
How the multiplier is built
Your multiplier starts at 1. Every safe box multiplies it by closed boxes divided by closed safe boxes, and the first pick of a round also carries the game's RTP. Each step is therefore the inverse of the chance of surviving that pick, which is what keeps the RTP the same whichever number of bones you choose.
Because fewer safe boxes remain after every pick, each step is worth more than the last and the multiplier accelerates the deeper you go. Opening every safe box pays RTP multiplied by the number of ways the bones could have been placed, which is the highest multiplier a bone count can reach.
More bones means a faster climbing multiplier and a smaller chance of any box being safe. Your win is bet amount multiplied by the multiplier you cash out on.
Limits
Currency
Min Bet
Max Bet
Max Profit
Interruptions Policy
Round results are determined and stored on the game server, so a lost connection cannot change them. An unfinished round is restored when you reopen the game; if it is not resumed within 12 hours it is cancelled and your stake is returned in full. Completed rounds are credited automatically. Live and scheduled draws are settled on the actual result whether or not you are connected.
RTP (Return to Player) offered:
Paytable
There are 25 boxes in the yard. You choose how many bones are hidden among them, then open the boxes one at a time. Every box you open without hitting a bone raises your multiplier, and you can cash out at any point. Open a bone and the round ends with no win.
Multipliers by bones and boxes opened
Bones
All boxes
Columns show the multiplier after that many safe boxes have been opened.
How the multiplier is built
Your multiplier starts at 1. Every safe box multiplies it by closed boxes divided by closed safe boxes, and the first pick of a round also carries the game's RTP. Each step is therefore the inverse of the chance of surviving that pick, which is what keeps the RTP the same whichever number of bones you choose.
Because fewer safe boxes remain after every pick, each step is worth more than the last and the multiplier accelerates the deeper you go. Opening every safe box pays RTP multiplied by the number of ways the bones could have been placed, which is the highest multiplier a bone count can reach.
More bones means a faster climbing multiplier and a smaller chance of any box being safe. Your win is bet amount multiplied by the multiplier you cash out on.